Pathfinder Society San Antonio
Devil-Spawn Tiefling Paladin (Oath against Fiends, Warrior of the Holy Light) 2
LG Medium outsider (native)
Init +0; Senses darkvision 120 ft., low-light vision; Perception +1
AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield)
hp 18 (2d10+2)
Fort +6, Ref +2, Will +7; +1 vs. evil outsider’s spells and effects
Resist cold 5, electricity 5, fire 5
Speed 20 ft.
Melee heavy shield bash +4 (1d4+2) and
longsword +4 (1d8+2/19-20)
Special Attacks smite evil
At will—deathwatch, detect evil
Str 14, Dex 11, Con 13, Int 10, Wis 12, Cha 15
Base Atk +2; CMB +4; CMD 14
Feats Fiend Sight
Traits purity of faith, sacred touch
Skills Acrobatics -6 (-10 jump), Climb -4, Diplomacy +9, Escape Artist -6, Fly -6, Knowledge (religion) +5, Ride -6, Sense Motive +3, Stealth -6, Swim -4
Languages Common, Infernal
SQ tiefling paladin, aura of good, lay on hands
Other Gear Scale mail, Heavy steel shield, Longsword, Backpack (10 @ 18.5 lbs), Bedroll, Belt pouch (2 @ 1 lbs), Flint and steel, Holy symbol, silver (Iomadae), Ink, black, Inkpen, Parchment (10), Scroll case (10 @ 0 lbs), Silk rope, Trail rations (4), Waterskin, 1493 GP
Deathwatch (At will) (Sp) – 0/0
Lay on Hands (1d6) (3/day) (Su) – 0/3
Smite Evil (1/day) (Su) – 0/1
Trail rations – 0/4
+2 when using Lay on hands for yourself. Add +1 to the amount of damage the paladin heals with lay on hands, but only when the paladin uses that ability on herself.
Aura of Good (Ex) The paladin has an Aura of Good with power equal to her class level.
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Damage Resistance, Fire (5) You have the specified Damage Resistance against Fire attacks.
Darkvision (120 feet) (Fiend Sight) You can see in the dark (black and white vision only).
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Lay on Hands (1d6) (3/day) (Su) You can heal 1d6 damage, 3/day
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Purity of Faith Your soul is clean, and you are deeply committed to fulfilling your duties to the church. You take +1 trait bonus on all Will saves and a +1 bonus on all saving throws made against spells and effects originating from an outsider with the evil subtype
Sacred Touch You were exposed to a potent source of positive energy as a child, perhaps by being born under the right cosmic sign, or maybe because one of your parents was a gifted healer. As a standard action, you may automatically stabilize a dying creature mer
Smite Evil (1/day) (Su) +2 to hit, +2 to damage, +2 deflection bonus to AC when used.