Gralnik Fireskin


Gralnik Fireskin
Male Half-Orc Druid (Dragon Shaman) 1
NG Medium Humanoid (orc)
Init +1; Senses Darkvision; Perception +7


AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
hp 13 (1d8+5)
Fort +5, Ref +3, Will +6


Speed 20 ft.
Melee Club +2 (1d6+3/x2)
Druid (Dragon Shaman) Spells Prepared (CL 1, 2 melee touch, 1 ranged touch):
1 (2/day) Shillelagh (DC 14), Burning Hands (DC 14), Cure Light Wounds (DC 14)
0 (at will) Stabilize, Flare (DC 13), Detect Magic


Str 14, Dex 12, Con 14, Int 12, Wis 16, Cha 11
Base Atk +0; CMB +2; CMD 13
Feats Druid Weapon Proficiencies, Endurance (Shaman’s Apprentice), Toughness +3
Traits Deft Dodger, Unbreakable Hate
Skills Acrobatics -2, Climb -1, Escape Artist -2, Fly -2, Heal +7, Knowledge (geography) +5, Knowledge (nature) +7, Perception +7, Ride -2, Spellcraft +5, Stealth -2, Survival +9, Swim -1
Languages Common, Draconic, Druidic, Orc
SQ Druid (Dragon Shaman) Domain: Fire, Fire Bolt (1d6+0) (6/day), Spontaneous Casting, Wild Empathy +1
Combat Gear Club, Hide; Other Gear Alchemist’s Fire Flask, Backpack, Masterwork (10 @ 23 lbs), Bedroll, Flint and steel, Holly and mistletoe, Rations, trail (per day) (4), Rope, silk (50 ft.), Tanglefoot bag, Waterskin


Alchemist’s Fire Flask – 0/1
Club – 0/1
Fire Bolt (1d6+0) (6/day) (Sp) – 0/6
Rations, trail (per day) – 0/4
Tanglefoot bag – 0/1

Special Abilities

Darkvision (60 feet) You can see in the dark (black and white vision only).
Druid (Dragon Shaman) Domain: Fire Granted Powers: You can call forth fire, command creatures of the inferno, and your flesh does not burn.
Endurance (Shaman’s Apprentice) +4 to a variety of skill checks. Sleep in L/M armor with no fatigue.
Fire Bolt (1d6+0) (6/day) (Sp) 30’ Ranged touch attack deals 1d6+0 Fire damage.
Spontaneous Casting The Druid can convert stored spells into Summon Nature’s Ally spells.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.


Gralnik Fireskin

Pathfinder Society San Antonio MatthewOwens