Chizura Genji



<head><title>Chizura Genji</title></head>
Female Human Sorcerer 1
NN Medium Humanoid (Human)
Init 1; Senses Perception +0


AC 11, touch 11, flat-footed 10   (1 Dex)
hp 6 (1d6)
Fort 0, Ref 1, Will 2


Spd 30 ft.
Melee Quarterstaff +0 (1d6/20/x2)
Ranged Crossbow, Heavy -3 (1d10/19-20/x2)
Sorcerer Spells Known (CL 1, +0 melee touch, +1 ranged touch):
1 (5/day) Magic Missile, Shield
0 (at will) Acid Splash, Read Magic, Detect Magic, Disrupt Undead


Str 10, Dex 12, Con 11, Int 10, Wis 10, Cha 20
Base Atk
0; CMB +0; CMD 11
Feats Combat Casting, Eschew Materials, Noble Scion of Magic (1/day)
Traits Azlant Fanatic: Knowledge: Arcana, Gifted Adept: Magic Missile
Skills Knowledge: Arcana +5, Knowledge: History +5, Spellcraft +4, Use Magic Device +9
Languages Celestial, Common
SQ Destined, Touch of Destiny +1 (8/day) (Sp)
Combat Gear Bolts, Crossbow (50), Crossbow, Heavy, Quarterstaff;


Azlant Fanatic: Knowledge: Arcana You gain a +1 trait bonus to Knowledge (arcana) and Knowledge (history) checks. One of these skills (your choice) is always a class skill for you.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Destined When you cast a Personal spell, gain a save bonus of its level for 1 round.
Eschew Materials Cast without materials, if material cost is <=>
Gifted Adept: Magic Missile A chosen spell gets +1 CL.
Touch of Destiny +1 (8/day) (Sp) Creature touched gains +1 sorcerer level to most rolls for 1r.

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Chizura Genji

Pathfinder Society San Antonio DarthDual